Alas, I blamed me for not being able to drive the back row, and Annie didn't play it.After the game, Wu Kai took the initiative to stand up and take the blame.
Zhao Chengyang, who could see clearly in the back row, sighed: There is no way. You didn’t notice that the opposite side was staring at you and Mr. Qi, and there was no room for playing. The blind man Gaike was really disgusting. He was more flexible than a fish, so he couldn’t control it.
The atmosphere at DAE is a bit dull.
After three games, everyone felt that WG had put a lot of effort into playing DAE.
In order to ensure that the disadvantaged path can not be broken by DAE, the team's resources are tilted. Whether it is to catch it openly or in team battles, it is possible to retain people from the back row to create an output environment for their own AD. There are many details that seem to be very clear in the post-match review.
The blind man and Ike even did not have to be in seconds when they were in the team. They were mainly cheating skills, one to hold two, two to hold three, so that DAE had no energy to care about the WG bottom lane duo.
So when fighting, there is always an illusion that WG is one more person than DAE, and you can't beat it no matter how hard you fight.
How to win the fourth game?If you lose again, the final will end early.
WG is not KIL. They have the Assassin mid laner who is best at cutting the back row in LPL, the jungler with the best rhythm and clearest thinking. They are very likely to be broken by the opponent when playing in four and one lineup.
Even the coach is a little confused and what methods should be used to play to his strengths and avoid his weaknesses.
Their top lane and bottom lane are better than the opposite lane, but because the middle lane cannot control the opposite lane, the advantageous lane is suppressed, so the effect is very little when it comes to the top lane.
The fastest way to break this situation is to get Li Jingqi and Wu Kai a hero with a higher tolerance rate.
But WG understands this too much, so they don't put AD at all.
The rest time ended quickly, and I stepped on the road to the stage again. I heard that LaCrosse felt his legs heavy.
She had never felt this way, this feeling shrouded in a powerful shadow.
Looking back on the high-intensity training I have worked hard these days, I always feel that I have made great progress and the team is cooperating better and better, but this feeling seems to be wiped out after fighting with WG.
She even doubted that her training was really in place?
In the fourth game, the loser would basically choose the blue side to grab it, but because WG gave the middle and jungle back every time, it made DAE more passive, so DAE finally chose the red side.
It is best to see what Zhuo Jin chooses first, give him one or two restraint positions and cannot let him go smoothly.
Wen Lulu has decided not to help the fourth game, which leads to passiveness. She has to seize the middle lane so that Zhuo Jin can't wander.
The ban people of WG are nothing unexpected, including Xia, EZ, and Big Tree.
DAE is safely banning the mid laner and jungler, and it is Silas, Qianjue and Zeli.
However, this time, WG first showed up in Nakano.
Wei, Galio.
This is a very common combination of mid- and jungle. Wei stably opens the back row and takes Galio into the field. Whether it is dividing the enemy formation or killing damage, it can play a role of one plus one greater than two.
I really didn't expect that WG would change its style in the fourth game and come up with this set, using a system that played well in DAE to deal with DAE.
Giving the blue side to them seems to have become a foreshadowing to help them complete their transformation smoothly.If they are in the red square, it should be difficult to get both of them smoothly.
Wen Junyue was a little panicked. Fortunately, Li Jingqi chose Xiweier in this game. He was able to use a magic shield to block the opponent's control, otherwise he would have almost expected the tragic situation of his target in this game.
WG is too cruel. It can only be said that they support the ever-changing mid- and jungle combinations with different styles with their advanced hero pool, bringing strong impacts time and time again.
Zhao Chengyang, who could see clearly in the back row, sighed: There is no way. You didn’t notice that the opposite side was staring at you and Mr. Qi, and there was no room for playing. The blind man Gaike was really disgusting. He was more flexible than a fish, so he couldn’t control it.
The atmosphere at DAE is a bit dull.
After three games, everyone felt that WG had put a lot of effort into playing DAE.
In order to ensure that the disadvantaged path can not be broken by DAE, the team's resources are tilted. Whether it is to catch it openly or in team battles, it is possible to retain people from the back row to create an output environment for their own AD. There are many details that seem to be very clear in the post-match review.
The blind man and Ike even did not have to be in seconds when they were in the team. They were mainly cheating skills, one to hold two, two to hold three, so that DAE had no energy to care about the WG bottom lane duo.
So when fighting, there is always an illusion that WG is one more person than DAE, and you can't beat it no matter how hard you fight.
How to win the fourth game?If you lose again, the final will end early.
WG is not KIL. They have the Assassin mid laner who is best at cutting the back row in LPL, the jungler with the best rhythm and clearest thinking. They are very likely to be broken by the opponent when playing in four and one lineup.
Even the coach is a little confused and what methods should be used to play to his strengths and avoid his weaknesses.
Their top lane and bottom lane are better than the opposite lane, but because the middle lane cannot control the opposite lane, the advantageous lane is suppressed, so the effect is very little when it comes to the top lane.
The fastest way to break this situation is to get Li Jingqi and Wu Kai a hero with a higher tolerance rate.
But WG understands this too much, so they don't put AD at all.
The rest time ended quickly, and I stepped on the road to the stage again. I heard that LaCrosse felt his legs heavy.
She had never felt this way, this feeling shrouded in a powerful shadow.
Looking back on the high-intensity training I have worked hard these days, I always feel that I have made great progress and the team is cooperating better and better, but this feeling seems to be wiped out after fighting with WG.
She even doubted that her training was really in place?
In the fourth game, the loser would basically choose the blue side to grab it, but because WG gave the middle and jungle back every time, it made DAE more passive, so DAE finally chose the red side.
It is best to see what Zhuo Jin chooses first, give him one or two restraint positions and cannot let him go smoothly.
Wen Lulu has decided not to help the fourth game, which leads to passiveness. She has to seize the middle lane so that Zhuo Jin can't wander.
The ban people of WG are nothing unexpected, including Xia, EZ, and Big Tree.
DAE is safely banning the mid laner and jungler, and it is Silas, Qianjue and Zeli.
However, this time, WG first showed up in Nakano.
Wei, Galio.
This is a very common combination of mid- and jungle. Wei stably opens the back row and takes Galio into the field. Whether it is dividing the enemy formation or killing damage, it can play a role of one plus one greater than two.
I really didn't expect that WG would change its style in the fourth game and come up with this set, using a system that played well in DAE to deal with DAE.
Giving the blue side to them seems to have become a foreshadowing to help them complete their transformation smoothly.If they are in the red square, it should be difficult to get both of them smoothly.
Wen Junyue was a little panicked. Fortunately, Li Jingqi chose Xiweier in this game. He was able to use a magic shield to block the opponent's control, otherwise he would have almost expected the tragic situation of his target in this game.
WG is too cruel. It can only be said that they support the ever-changing mid- and jungle combinations with different styles with their advanced hero pool, bringing strong impacts time and time again.