Home Xuanhuan Novels The history of the bastard god KeyboardSwitching:(1/112)

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11days ago Xuanhuan Novels 2
Currency setting

The currency used on the Fantasy Continent is universal, and the Mainland Bank, which has branches throughout the continent, is the largest bank on the entire continent. The crystal credit card provided by the bank can be used anywhere in the entire continent. It is very convenient that diamond coins have no corresponding currency and only serve as currency units. Gold coins, silver coins, and copper coins have corresponding currency units of circulating currencies as follows:

1 Diamond Coin Two 100 Gold Coins

1 Gold Coins Two 100 Silver Coins

1 Silver coin 2100 Copper coin

Race Setting

①Divine clan

The gods lived in the first metaspace god world. They were high-level creatures created by the Creator God. They had infinite vitality and powerful energy, and could destroy all the energy of the first universe. They had unimaginable abilities, but they almost did not interfere with things in the fantasy continent.

②Demon Clan

The demons live in the second dimension space demon world. The demons are races born for power. They have the body and power of the gods. However, the personality of the Dark God was also given to the demons. Suspicion and anger control their thoughts. They are demons born for war and can use magic innately. They can strengthen their strength through transformation, curses, fusion and other methods.

③Human race

The human race lives in the fantasy continent of the third dimension space. Although they are weak but good at using wisdom and tactics, are creative and have high potential for development. They have the best acceptance of other ethnic cultures and their degree of integration, but they have the dark and bad nature of liking for fighting. For martial arts or magic, the human race has a certain learning ability.

The largest number of intelligent life is humans. Since humans do not have natural magical abilities, people who live on the fantasy continent will face many harms from birds and beasts that may threaten their lives from the day they are born. Therefore, in order to survive, people have to fight against nature and birds and beasts at the same time. People have learned martial arts through fighting and continuously pushed martial arts to new heights in the long-term combat process.

Although people's survival ability gradually improves with the development of martial arts, people's lives are still very difficult. People can only deal with the threat of birds and beasts. Finally, humans learned some techniques of making tools, weapons and protective gear from the dwarves, greatly improving their ability to make martial arts. In addition, humans also received the help of the simple elves and learned magic. In this way, through acquired efforts, humans gradually became stronger. The continuous development of magic and martial arts made humans eventually rulers of the fantasy continent.

However, as humans become stronger, their own problems have begun to be exposed. In order to obtain more living space and survival resources, humans began to fight each other, and more than 20 different countries were established on the fantasy continent. The continuous intensification of the struggle between humans has led to some people pursuing more powerful forces to capture the elves and dwarves who have helped them. Using them to enhance their own strength. The result is that the elves and dwarves have finally become wary of humans.

④Elf clan

Peaceful and kind creatures are born to collect elemental energy, and can make contracts with humans to lend human power. The elves are a living body formed by the divine power of creating gods. The height of ordinary elves is only one-half of that of humans. Due to the different elements, they are divided into fire elves, water elves, light elves, wind elves, earth elves, and dark elves. Humans can sign contracts with elves. Once a contract is established, there is a relationship that is never separated between elves and humans. This relationship can have a spiritual contract, a spiritual contract and a master-slave contract.

The elves believe in the forest goddess, who likes to be with nature. With its innate advantages, the excellence of their agility and magic use makes them have considerable magical abilities and mystery. The elves are the simplest race in the intelligent life of the fantasy continent. Each of them has natural magical abilities and advocates natural life. Moreover, each of them has nearly seven hundred years of life, and there are not many elves.

Most of the elves live in the forests of elves where people are inaccessible. They can intermarry with others. The children they give birth to are not much different from ordinary human children. They may have some strange abilities. Generally speaking, they will not intervene in human disputes unless they believe that such disputes may cause the entire world to lose control.

⑤ Dwarfs

Dwarves are born with divine power. Although they are short, they are the best casting masters among all ethnic groups. They are good at making metal utensils. They believe in the goddess of earth and live in forests or caves. Their strength is stronger than other races. They are about one meter tall. They can only be said to be not very smart when using magic, but they have a considerable innate resistance to magic. They also have a pair of hands that can win over the heavens. With these exquisite hands, the dwarves have advantages that other races cannot achieve in terms of forging, metallurgy, craft production, etc.

The dwarves are the weakest intelligent life on the fantasy continent. Their natural shortcomings make them most vulnerable to the damage of their own birds and beasts on the fantasy continent. However, each dwarves are skilled craftsmen. Through the various tools they make, weapons and protective gears are dozens of times better than ordinary ones. Use these very excellent tools, weapons and protective gears. In addition, the dwarves are very good at hiding and hiding traces, so they can avoid various disasters.

⑥ Orcs

The orcs have low intelligence, greater strength, violent personality, and warlike nature, which is the crystallization of power. They believe that the fighting goddess orcs are truly the kind of developed limbs and simple minds. The higher orcs are a combination of strength and beauty. Their handsome appearance is full of primitive wildness. They are not good at driving the use of magic, but their talent advantage is that they have the ability to become beast. Generally, the orcs will greatly improve their combat ability after the beastization ability is eliminated, but within a period of time after the beastization ability is removed, they will become their fatal injuries. The combat power and mental power are particularly low during this period. Of course, this has its advantages and disadvantages.

⑦ Dragon Clan

Its power is very strong, especially because they are not afraid of most magic, and with the scales on their bodies, most of them will not attack them.

Afraid that the high-level dragon clan can transform into human form, and can naturally use 2-3 kinds of magic that are not opposites, and live in hidden places on the continent.

Since ancient times, there are mysterious creatures with powerful elemental magic. They live in simplicity and have the strongest body among many creatures. The national growth period is about 2,000 to 2,500 years. The average life span of more than 10,000 years is the strongest creature. However, only a very small number of dragons survive. The unknown reason is that their power can be seen from the number of things called longans. The more the number, the stronger the power is as known as humans. The minimum number of longans is 0, and the maximum is 6.

Career Settings

Magical system:

①Magician: Magician → Great Magician → Magician → Great Magician → Holy Magician

② Priest: Priest → Lower priest → Middle priest → Higher priest → Holy Spirit priest

③Prince: Priest → Lower priest → Median priest → Higher priest → Holy Spirit priest

Martial Arts Department:

① Swordsman: Swordsman → Great Swordsman → Swordsman → Great Swordsman → Holy Swordsman

②Demon Swordman:Demon Swordman → Great Demon Swordman → Demon Swordman → Great Demon Swordman → Holy Demon Sword Master

③Knight: Knight → Bronze Knight → Silver Knight → Golden Knight → Paladin

④ Warrior: Warrior → Leopard Warrior → Tiger Warrior → Dragon Warrior → Holy Warrior

⑤Archer: Archer → Piercing Arrower → Elf Arrower → Archer → Holy Arrower

For the human race on the mainland, the fourth level of the above professions is basically the limit of human beings, while the fifth level does not exist in the current continent (of course, the protagonist is exceptional). Only in legends, there are strict assessment standards for each level and corresponding qualification certificates. Before officially becoming the first level, they all belong to the internship level. For example, internship magicians, internship knights, etc. In addition to the above professions with strict levels, of course, there are many other professions that do not exist in strict levels, such as thieves, merchants, chanting poets, ninjas, etc.

Magic Settings

In this world, magic can be divided into four categories: elemental magic, contract magic, summoning magic and other magic. As one of the basic skills for survival on the continent, it has been widely valued by people in other worlds, along with martial arts. Although people on other worlds can use some very simple magic, it requires people to have strong mental power to use magic. Ordinary people use a very simple magic and will exhaust their mental power. Only people with strong mental power can constantly use various magic. The stronger the mental power, the stronger the magic you use, the stronger the magic you use.

①Elemental Magic: It was developed by humans after learning magic through in-depth understanding of magic. Elemental Magic is a magic that can be used by directly gathering magic elements in the nature of the other world continent with its own abilities, including water, fire, earth, wind, light, dark magic and the advanced magic that evolved from this evolution of thunder, light, space, and mixed magic elemental magic. Although humans developed it, it is not only humans in the fantasy continent that can be used. It should be said that humans have developed elemental magic to the extreme.

Elemental magic is divided into water, fire, earth, wind, light, and darkness according to its attributes. Each attribute has its own characteristics:

·The earth originates from the earth, belongs to the essence of fertility and has a strong and calm nature

·Water originates from the ocean, belongs to the essence of life, has the characteristics of coldness and condensation

·Fire comes from geothermal heat, belongs to the essence of destruction, and has the characteristics of fiery and unrestrainedness.

·Wind originates from the atmosphere, belongs to the essence of the atmosphere, has the characteristics of ethereal and ethereal

·Light comes from the sun, belongs to the essence of light, and has the characteristics of brightness and gloriousness.

Darkness comes from the moon, belongs to the essence of darkness, with deep and cold characteristics

② Contract Magic: This is the first magic that humans on the Fantasy Continent learned when they received help from the elves. By making a contract with the elves, they can obtain various magical elves. The only race on the Fantasy Continent that can be born with all magic. Each elves knows different magical abilities and different magical abilities. Therefore, the magic obtained by those who sign contracts with the elves is also different, and the magical abilities are also different.

There are three kinds of contracts made with elves. The spiritual contract and the master-slave contract and the elves will obtain all the elves' abilities and even exceed the original abilities of the elves. At this time, humans and elves will follow each other's life and death and can no longer be separated. Not only will human abilities be maximized, but life is also extended a lot. However, elves have greatly reduced their lives because of this. When the contractor dies, the elves will also die. Those who can make a spiritual contract with elves must obtain the recognition of the elves' heart, and only when they are fully trusted and open to themselves can they make a spiritual contract.

The spiritual contract is that after the spiritual contract is concluded, humans can obtain 50% to 80% of the elves' abilities, and some of them are more than 80%. This depends on whether the human and the elves have a good spiritual harmony. The spiritual contract has not much impact on the elves. When the contractor dies, the spiritual contract will be automatically terminated. At this time, the elves can leave by themselves and resume to continue living. The spiritual contract and the spiritual contract are both contracts signed by humans and elves under a completely equal state. After the contract is concluded, the elves attach to the contractor and still have their own consciousness

The master-slave contract is a completely unequal contract. It is a contract developed by humans to gain higher abilities. The master-slave contract takes advantage of the weakness of the elves. When the elves are weak, the contract master-slave contract imposed on the elves can allow humans to obtain more than 80% of the elves' abilities. However, the elves who are imposed on the elves will lose their consciousness and become slaves of the contractor. Unless the contractor dies, the master-slave contract will not be terminated. Moreover, even if the contractor dies, the elves who are imposed on the elves have only half of the hope to restore their consciousness and will pay the price of losing half of their lives. The elves who cannot restore their consciousness will die. Moreover, even if the contractor dies, the elves who are imposed on the elves have only half of their hopes to restore their consciousness and will pay the price of losing half of their lives. The elves who cannot restore their consciousness will die.

③Summoning magic: It is the type of magic that consumes the least mental power among the four major types of magic. In the fantasy continent, many birds and beasts also have powerful magical abilities. When humans can compete with these birds and beasts, they also realize that if these birds and beasts can act according to their consciousness, they will also have a good effect.

Revelation from the contract magic, people began to tame the familiar birds and beasts, making them a tamed beast that obeys their own orders. Once they get their own powerful tamed beasts, even ordinary people can use summoning magic to summon tamed beasts for their own use. This is an unexpected discovery after humans successfully developed the summoning magic. The effect of summoning magic depends on the ability of tamed beasts, covering all elemental magic. And since some tamed beasts will use light magic, summoning magic also includes light magic.

④Other magic: It is the most complex of the four major types of magic, mainly including light, dark and alien magic, light magic is the patent of the gods, but the human race can also use the recovery and defense magic, and cannot use attack magic and forbidden spells. The priest profession in the human race is to practice light magic. The main purpose is to heal and protect the dark magic is the patent of the demon race. The human race can only practice some low-level and very few intermediate-level dark magic. Due to the physical problems of the human race, dark magic has the same dark magic for the human race.There is a certain erosion, so humans mistakenly believe that dark magic is all evil, so it is forbidden to publicly study dark magic on the fantasy continent. Of course, the academy will not teach dark magic. The magic of the different spirit is the magical magic used by priests. They often have to use magic arrays and magic props to cast magic. In addition, there are many magic that do not belong to elemental magic. The three types of magic that contract magic and summon magic are often very strange and difficult to classify each, so they are all classified into other magic categories.

National settings

East - Qinglong Continent

① Lanfeng Empire

② Kingdom of Mosby

③ Gas Empire

④ Kingdom of Pas

⑤ Kingdom of Jasseth

⑥ Kingdom of Machia

South - Suzaku Continent

① Nice Empire

② Farana Empire

③ Kingdom of Shute

④ The Principality of Kamaya

⑤ The Kingdom of Anfasi

West - White Tiger Continent

① Nasda Empire

②Sousse Empire

③ Kingdom of Rubares

④ The Principality of Fadalia

⑤ Kingdom of Ghana

North - Xuanwu Continent

① Kuka Empire

② The Western Empire

③ Kingdom of Sugili

④ Barando Empire

⑤ Kingdom of Herdria